Ramakrishna Math Apps

Narendra - Analyzing the Mental Well-Being of Children and Empowering them with Mind Fitness Training

Narendra is a smart toy based on Swami Vivekananda’s childhood persona Narendra which analyzes the emotional well-being in children through facial and voice analysis and empowering them by providing mind fitness training like meditation game and inspirational stories. Meditation Game and Inspiring stories regulate the child’s emotions that enable them to have the mental strength to boldly face the difficulties of the world.
As part of Azad ka Amrit Mahotsav (75th Year of Independence Day of India), Govt of India under the inspiration of Hon'ble Prime Minister Narendra Modi conducted a Toycathon (Toy Hackathon) 2022 Physical edition in New Delhi (https://toycathon.mic.gov.inco-ordinated by AICTE with Ministries of Education, Information & Broadcasting, Commerce and Industry, Innovation Cell and other ministries.

The Toycathon 2022 was inaugurated by AICTE Chairman Dr. Anil Sahasrabudhe.
https://youtu.be/6-WZGEbn640

Out of 17000+ Idea submissions for the Toycathon, Narendra Smart Toy designed by our  Ramakrishna Math Media Lab team (Team Code Name: SatyaBharat) won under "Out-of-the-Box Creative and Logical Thinking" category (Tier 3) Govt of India Toycathon 2022 conducted at the nodal center NIET, Noida from May 24th-26th 2022.

There were three rounds of judging along with a final power judging round that included a demo and presentation. A cheque of ₹25000 was presented to the members of Ramakrishna Math Medialab Team during the valedictory function.

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